
Damiano De Cataldo
Lead 3D Vehicle Artist
About me
Hello World!
I live in Barcelona, Spain and work at Gameloft as a Lead 3D Vehicle Artist.
My previous career as car designer helps me to understand proportions and volumes easily.
After a few years of automotive experience in companies like Pininfarina and Alstom,
I decided to move into Computer Graphics, my greatest passion.
Since 2013 I have been working in videogames and I’m currently managing a group of 3 artist
for one of the biggest Gameloft IPs: Asphalt 9.
Work experience
Gameloft - Lead Vehicle Artist
Barcelona, Spain September 2018 – current position
Leading the vehicle team group, composed by 3 artists plus me. Responsable for production planning on all its aspects, from internal models production to oursourcing, licensing and comunication between internal teams (programming, 2D, prodcution)
Gameloft - Principal Vehicle Artist
Barcelona, Spain January 2018 – August 2018
Managing the vehicle team group. Outsourcing and licensing responsabilities.
Responsable for models quality and functionality in the game.
Gameloft - Vehicle Artist
Barcelona, Spain June 2014 – December 2016
Modeling and texturing vehicle for Asphalt 8, the racing videogame for mobile phones.
Milestone - Vehicle Artist
Milano, Italy Mar 2013 – Jun 2014
All things needed to create a veichle and make it works inside the game.
Projects:
- MotoGP
- WRC 4
- MXGP
Softwares
Autodesk Maya
3D Studio Max
Mudbox
zBrush
Autodesk Alias
Marmoset
Keyshot
Unreal Engine 4
Unity 5
Substance suite
Quixel DDo
Xnormal
Mari
Photoshop
Nuke
Adobe Premiere
Adobe After Effects
Matchmover
Skills
Team Leading
Problem solving
Modeling
Drawing
Vehicle design
UVs
Texturing
Python programming
Languages
Italian (mother tongue)
English
Spanish
French
Catalan
Maga Animation Studio - Junior TD
Monza, Italy Jul 2012 – Dec 2012
Maya modeling and rigging, cloth and particles dynamics, comp with Nuke and After effects.
- TV series: "Acqua in Bocca" (modeling and rigging)
- Short movie "Birgale" (Lighitng, dynamics)
- Music clip "La paura" by Gran Tursimo Veloce. (Match moving and compositing with Nuke)
- App Game "Gormiti" (3D model optimization for mobile and rigging)
- Advertising for "Italo treno" (Modeling)
Artists I like
Spadaconcept - Lead 3D modeler, Designer
Torino, Italy Jan 2010 – May 2012
Design for car industry adn Surface modeling with Alias Surface Studio
- E mobility project (Xenova Terryman)
- Codatronca (Modeling and refine of the current car model)
- Codatronca Barchetta (Modeling of the new car and design of mechanical parts with Ercole Spada)
Alstom - Junior Designer
Paris, France Sep 2009 – Nov 2009
Styling and design of new concepts for railway transportation.
- Livery design for High Speed train
- Styling and design for a new railway transport (Project insert in the "presentation book" for Niece
F&F studio - Junior Designer, CAS modeler
Torino, Italy Jan 2009 – Aug 2009
Design, styling and modeling for transportation concepts such as cars and boats.
3D artist
Lead 3D artist
Conept artist
2010 - present
2010 - present
Pininfarina - 3D CAS modeler
Cambiano, Italy Aug 2008 – Oct 2008
3D Surface modeler with Alias Automotive Studio.
- Project B0, the electric car between Pininfarina and Bollorè.
Education
Virtual Reality And Multimedia Park
Torino, Italy Sep 2010 – Jun 2012
VFX oriented school.
Maya, Nuke, Mudbox for movie production.
Modeling, rigging and dynamics, compositing and After FX.
Istituto Europeo Di Design (IED)
Torino, Italy Sep 2006 – Jun 2009
Diploma in CAR DESIGN. 3 years studying concept design for transportation and automotive. Thesis Project done with Aston Martin.