Damiano De Cataldo

Lead 3D Vehicle Artist

About me

Hello World!
I have been living in Barcelona, Spain and working at Gameloft as a lead vehicle artist. 
My previous career as car designer helps me to understand proportions

and volumes easily.
After a few years of automotive experience in companies like Pininfarina and Alstom, 
I decided to move into Computer Graphics, my greatest passion.
Since 2013 I have been working in videogames and I’m currently managing a group of 3 artist
for one of the biggest Gameloft IPs: Asphalt 9.

Work experience

Gameloft - Lead Veichle Artist

Barcelona, Spain     September 2018 – working here

Leading the vehicle team group, composed by 3 artists plus me. Responsable for production planning on all its aspects, from internal models production to oursourcing, licensing and comunication between internal teams (programming, 2D, prodcution)

Gameloft - Principal Veichle Artist

Barcelona, Spain     January 2018 – August 2018

Managing the vehicle team group. Outsourcing and licensing responsabilities.

Responsable for models quality and functionality in the game.

 

Gameloft - Veichle Artist

Barcelona, Spain     June 2014 – December 2016

Modeling and texturing vehicle for Asphalt 8, the racing videogame for mobile phones. 

 

Milestone - Veichle Artist

Milano, Italy     Mar 2013 – Jun 2014

All things needed to create a veichle and make it works inside the game.

Projects:
- MotoGP
- WRC 4
- MXGP

Softwares

Autodesk Maya

3D Studio Max

Mudbox

zBrush

Autodesk Alias

 

Marmoset

Keyshot

Unreal Engine 4

Unity 5

 

Substance suite

Quixel DDo

Xnormal

Mari

Photoshop

 

Nuke

Adobe Premiere

Adobe After Effects

Matchmover

 

Skills

Team Leading

Problem solving

Modeling

Drawing

Vehicle design

UVs

Texturing

Python programming

 

Languages

Italian (mother tongue)

English

Spanish

French

Catalan

Maga Animation Studio - Junior TD

Monza, Italy     Jul 2012 – Dec 2012

Maya modeling and rigging, cloth and particles dynamics, comp with Nuke and After effects.
- TV series: "Acqua in Bocca" (modeling and rigging)
- Short movie "Birgale" (Lighitng, dynamics)
- Music clip "La paura" by Gran Tursimo Veloce. (Match moving and compositing with Nuke)
- App Game "Gormiti" (3D model optimization for mobile and rigging)
- Advertising for "Italo treno" (Modeling)

Artists I like
Spadaconcept - Lead 3D modeler, Designer

Torino, Italy     Jan 2010 – May 2012

Design for car industry adn Surface modeling with Alias Surface Studio
- E mobility project (Xenova Terryman)
- Codatronca (Modeling and refine of the current car model)
- Codatronca Barchetta (Modeling of the new car and design of mechanical parts with Ercole Spada)

Alstom - Junior Designer

Paris, France     Sep 2009 – Nov 2009

Styling and design of new concepts for railway transportation.
- Livery design for High Speed train
- Styling and design for a new railway transport (Project insert in the "presentation book" for Niece

F&F studio - Junior Designer, CAS modeler

Torino, Italy     Jan 2009 – Aug 2009

Design, styling and modeling for transportation concepts such as cars and boats.

2010 - present

2010 - present

Pininfarina - 3D CAS modeler

Cambiano, Italy     Aug 2008 – Oct 2008

3D Surface modeler with Alias Automotive Studio.
- Project B0, the electric car between Pininfarina and Bollorè.

Education

Virtual Reality And Multimedia Park

Torino, Italy     Sep 2010 – Jun 2012

VFX oriented school.
Maya, Nuke, Mudbox for movie production.
Modeling, rigging and dynamics, compositing and After FX.

Istituto Europeo Di Design (IED)

Torino, Italy     Sep 2006 – Jun 2009

Diploma in CAR DESIGN. 3 years studying concept design for transportation and automotive. Thesis Project done with Aston Martin.

© 2015 by Damiano De Cataldo. All images and designs are copyrighted by their respective owners. Permission is needed for any use.

Send me a message!

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